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Whitesushii Reddit
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whitesushii reddit

In this guide, I want to give you some tips. Mythic furniture for individual heroes can unlock special abilities that can be either really helpful or not that helpful. The Oak Inn offers a way to give your heroes additional individual bonuses that you can unlock via furniture. More like this.AFK Arena Furniture Tier & Priority List 2021 (Oak Inn) 7.5k Views. Facebook Twitter Digg Pinterest reddit StumbleUpon Like 0. Finding it hard to beat the Arcane Labyrinth in AFK Arena? You will love this guide! Best Relics for AFK Arena Arcane LabyrinthAFK Arena Signature Item Priority Guide By: Whitesushii Freetoplaymmorpgs.

324 points and 43 comments so far on reddit. Fortnite time-line so far r/FORTnITE. He's also done more in-depth analysis specifically on rarity's effect on weapons.Shoutout to Whitesushii for putting together this awesome timeline of Fortnite since Early Access: 324 points and 43 comments so far on reddit. Whitesushii, Reddit's resident Fortnite guru, has put together a spreadsheet here that goes over a whole bunch of stats - not just weapon damage, but hero strength, traps, survivors, skills, the whole shebang. 292.Credits: whitesushii Arcane Labyrinth Hard Mode:Rarity actually has a very strong effect on weapon power. A Community-run subreddit dedicated to AFK Arena, a Mobile RPG.

You should also turn-off auto-battle once your carry has gotten an ultimate off so you can conserve the energy for a big initial burst going into the next fight Besides fighting for rewards, fights also give relics which makes the run more do-able later on so try to go for red flags followed by brown as much as possible (without sacrificing too many fights overall It is also worth noting that you can retry as many times as you want but if your heroes die (wipe), you lose the option to challenge him again so be careful when fighting him. Furthermore, additional strategies such as using Kaz with the Death’s Bite relic or Lightbearers using Silver Arrow are amazing too.Since Labyrinth Token drops don’t increase in Hard Mode with the exception of Wrizz, if the player isn’t confident beating him then there’s no point doing hard mode. It is essentially a harder Floor 3 with better overall rewards (excluding Lab Tokens) and the boss Wrizz who drops one of 3 rewards at random.Since this is the same boss as the one found in guild hunts, your generic guild hunt lineup will work. Italiano The player unlocks hard-mode Labyrinth after clearing stage 9-24.

First Floor: Look up the relic tier list – learn which ones are the best. Since only fights give rewards, the player should maximize the number of battles as opposed to picking up heroes or fountains.In terms of tokens, the player can expect 3925 tokens per run without hard mode which translates to 58,875 tokens per month or 23 days per elite hero.If the player were to run hard mode, he will obtain an average 4925 tokens per run, 73,875 tokens per month, or 19 days per elite hero.As an additional note, the token bonus from VIP13 only applies to the floor re-wards and not Wrizz himself Quick Arcane Labyrinth Guide for Each Floor: If you really can’t beat the Labyrinth on the day you start it, wait till tomorrow once you have stronger heroes from AFK-ing.Each Labyrinth fight gives a fixed amount of labyrinth tokens and some hero xp as well as gold which scales to your stage. The roamer offers 10 faction emblems at 1500 diamonds which is the best value for players too impatient to wait for events When you use Dura’s Tear, every hero shown including the ones grey’ed out will have both their health and energy restored

I only use tears on ‘Hard Mode’.I don’t have team tips and the other fancy team synergy stuff. Floor 3: Fight and move in the direction of the water as needed.I have used this one both my old and new accounts and I have 10+ tears on each. Floor 2 – pick relics (remember tier list) and teams – be very selective and only select the water and resurrection when you have to. Start first over if you have to, if you are starting early in the game you might have to use one or two tears but you not be using many. Then fight the boss with selecting ANY of the water (LIFE things) OR the resurrection things.

whitesushii reddit

Did I mention Baden is amazing? Give him your best gear and he will do massive damage even at E or E+ ascension!Labyrinth Guide for mid-late game: No more TearsJust started seeing a trend of people who complain about not having enough Dura’s tears. Lower priority are any relics which target multiple enemies or do pre or post-battle stuff Any relics which buff LB or GB are next in line Deathly embrace, Thunderblust, Eagle Strike, energy buff relics, yes! Always take the “hard mode buff” relics

Minimize tear usage as much as possible so you can realistically plan your upcoming attempts. Think of it as 3 modes that you need to progress through.If you’re not confident of finishing because of poor hero pickups at those Lab taverns, play it safe and tone down your level 3. If you’re not completing it regularly and this guide fails to help you, still try to progressively finish Normal mode first consecutively, before you tackle Hard mode and lastly Hard with Wrizz. So yeah, know your own level first.Hard mode completion brings more rewards and Wrizz brings a little more. Because completion brings you a Completion reward and also Milestone Achievement awards like the 45k Lab coins.

The Haste will get you going, even if you don’t need her for subsequent battles.Nemora, Tasi, Fawkes, Ferael, Arden (Tavern pickup), Mehira, Grezhul, Nara, Khasos, Hendrick, Eiron, Brutus, Twins (can be good for Wrizz but a liability sometimes)Lucius, Shemira, Lorsan, Rosaline, Rowan, Isabella, Baden (only Wrizz mostly), Orthros.Assasins like Kaz and Silvania (Tavern) can be OK, but battle can drag on. While picking up good heroes is important, it’s just as important to avoid useless ones cos you need the Relics.1st Lab Battle please include Lyca if possible. No point going to a Tavern with less useful heroes. They are hero choices including tavern pickups, gameplay strategy and relic choices.While my list is limited to who I’ve experimented with, it should give you a general idea of what to do.My hero list is not extensive so do add your suggestions in comments yeah.Always check taverns by clicking on them before you start levels 1 n 2, to see what heroes they have.

This way I ensure that I have multiple useable heroes in lvl 3, especially after Wrizz when most of those heroes are depleted. Max out the Ults of heroes you will use by Lab Lvl 1.I max out the Ults of at least 10 heroes by Lvl1. Still, using certain Maulers here n there is still alright, like Brutus, Khasos, etc.A. The other 3 are fine with right combos. They are still useable if you don’t have all the optimal heroes.But yeah always try to get a faction advantage going, except with Maulers cos I don’t feel this faction is suited for Lab. Ferael might be the exception at higher levels though.Some of those heroes I put in normal/hard complete, like Grezhul, Brutus, Antandra, Khasos, etc.

Belinda or Shem, where they have movements just before their Ult goes off. Timing Ults can be very useful to disrupt an opponent’s Ult sometimes, e.g. This is NOT actually optimal in EVERY mode of gameplay I feel.

Whitesushii Reddit Manual Gameplay Allows

This has helped in POT n Expeditions too.Back to it, manual gameplay allows you to choose particular heroes Ults used per battle. Resetting battles is just as important to ensure that your strategy is not disrupted. But still, always slow down if you’re unsure cos it gives you a chance to RESET battles. It does require some concentration though.Manual gameplay is important and you can move to 2x speed if you get the proper rhythm going, like when you know what to do and when to do it.

Having to regen everyone’s Ults puts you at the mercy of whatever hero the opposition has. Heroes like Lucius, Shemira and Ferael can regen their Ults pretty quickly so it helps alot in lvl3.Manual gameplay, 1x speed, 10 or more heroes with Ult filled up makes lvl 3 easy as pie.I use a Shemira so I don’t usually need too much going on in earlier battles, but I always stick to this idea especially in lvl3.I will activate 1 CONTROL Ult, 1 HEALING Ult and 1 MASS DAMAGE Ult (maybe 2 area damage spells if you don’t have 1 mass) per battle in levels 1 n 2 and sometimes 3.The point of using just 3 Ults or so per battle (certain lvl3 battles are exceptions where you just need to spam), is to ensure that you have enough Ults going on when you start the next fight. What’s even better is that by the time you use up those particular Ults in level 3, which kills off most of the teams within seconds, you would have regenerated the Ult again quickly.

I now choose the hardest lvl 3 battles and don’t think twice about them.

whitesushii reddit